Wednesday, September 22, 2010

Bioshock: Infinite

'Ello, 'ello!  What's all this then? This, my friends, is the new Bioshock game planned to launch in 2012.  Quite a wait! Why would they release a trailer already? Well, little kiddies, they claim it's going to be a big game!  I, for one, can't wait already.  Bioshock is such a well-done game franchise that I'm sure this one won't be a let-down.  There are some differences to the original games however; some of which are evident in the trailer I posted above.  If you haven't yet watched it, I'll recap everything; so no fear!  Plus there are some that aren't shown in the trailer, so you might as well read on!

The first (and most obvious difference) is that you are no longer in an underwater Utopia anymore; rather, you're in a city in the sky! Yes, that's right.  But, this isn't the vision of a single man like Andrew Ryan.  Oh no, not at all. Instead it's the American government who made this (which is still set in the 1900's).  It was actually made as a weapon, however! (How it's a weapon is yet to be revealed).

The woman you need to find, Elizabeth
The idea here is that you are a security agent sent to find a woman in this city (which is called Columbia, by the way); now, the location of Columbia is said to be unknown, but this mysterious man who sends you on this mission knows where the location is.  So, you go up there.  And everything is just as normal as the previous Bioshock titles.  And if you've played them, you know that "normal" means that everyone is a psychopath and wants to kill you.  Now, the new game allows for much more to do than the previous titles; you might be fighting someone from a mile and a half away, or fighting 15 people at once; there are skyrails you can use to travel around the city.  There are still plasmids (thank heavens) and you can use them in conjunction with someone for devastating attacks.

This someone is the person you've been sent to find: Elizabeth.  She has plasmid powers too, and you can use them with your own to make a powerful attack (for example, she sends a storm cloud above your enemies, and you use your electrobolt...water conducts electricity!) or you can ignore that and use your own, traditional Bioshock style.  It's up to you, really.  It's important to note, however, that this woman will not always be able to save you if you need it; the designers wanted to show that she's a normal person who is caught in this trouble just like you, and isn't a super hero.

The designers also claimed that finding her wouldn't be the hard part, nor helping her get out of her captivity; rather, it would be escaping the city which would be the hard part.  Just like Rapture all over again!  At least you aren't alone this time...

If you want to take a peek at the gameplay trailer, then by all means, click here!  Just be sure to change it to high definition.  I can't wait!  And remember folks, that if you ever find a city that is not traditionally made, make sure to have a wrench handy.

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