Greetings and Salutations! Welcome to my first blog post; I hope that this post will be up to snuff, and everyone will be like "zomg wat a gud p0st!11!!1!" But let's be realistic... I'm sure not many people will ever lay eyes upon my opinions here. This will probably be a long one, so for any of you who don't have the patience or time, abort! ABORT NOW! For those who care enough to read the whole blog...<3 for you all! Anywho, let's get to the point!
Halo: Reach... where to begin? To be honest, I was excited about this game, but also cautious. Last Halo title released was ODST, and well... it fell kind of short of all the hype that Bungie made for it. But that's for another day, mon amis! For now, let's start with what many people I'm sure will consider to be the most important aspect: Matchmaking!
There are several changes to the online multiplayer that the Halo franchise has never before experienced. The one I shall start with; how to level up. This Halo title has "borrowed" from Call of Duty series in this aspect; you get experience not based on wins, but from how well you do in a game! This experience you obtain is then translated into coinage, which you can then use to purchase armor changes, to more appeal to your taste. This may take away from the competitive aspect I felt was in the previous Halo titles, where there is a ranked playlist for serious players, and a social playlist for easy-going players. This does not take away from the fun, however. Another new change to the Halo franchise is that instead of one level and game mode being displayed (with the option to veto once, and being stuck with what's next), instead players are presented with three different levels/game mode mixes, and are given a chance to vote for the best one. Now, if say, all options seem to sap your will to play, there is an option to select "none of the above", and three new options will be presented (the "none of the above" option will be gone after this, however).
Another feature changed in this new title is Equipment. The developers took out the equipment aspect which was added in Halo 3, and instead put in classes (reminiscent of Star Wars: Battlefront). I personally feel this adds a new element, and is a fun twist to game series. I'm sure that this will take some getting used to for some players, though! On top of this, there are some redone levels from previous Halo titles, which I'm sure will appeal to some fans (One such example is "Hemorrhage", a redone level from Halo 1, "Blood Gulch").
The game took a good aspect from ODST: Firefight. Only this time, they improved it! You can now matchmake a Firefight game, instead of ONLY being able to play with friends. This I felt was a definite plus; sometimes it's hard to find three other people online who are all playing the same game and want to play the same mode together at once! (On a side note: there isn't a flashlight anymore. Rather, there is night vision, which is rather reminiscent of the HUD Visor in Halo 3: ODST)
The campaign is quite splendid! I must say, I felt much more confident charging into battle with some Spartans to back me up instead of those lousy marines you'd get in previous Halo titles. You know what I'm talking about....those "friends" of yours who would walk in the way of you shooting, get killed, and make the rest of them gang up on you calling you a "traitor". Then you'd have to kill all those bastards, and waste your time.... oh, look at me rant. Let's get back to the original thing here. SP4RT4ANS! The great thing about being a new addition to the squad, is that for the first time in campaign mode, your character shows up in both cinematic and gameplay views, as the customized armor you made. It's a small matter, to be sure, but it's a nifty feature nonetheless! The campaign levels were all fairly fun, and a new little aspect was added which I found particularly interesting: civilians! There were interactions with civilians in this game, from questioning farmers in the first level, to evacuating them in later levels. Granted, the interactions were scripted and were not really engaging, but I found this new little aspect interesting! Also, you get an actual look at Dr. Halsey (for those not-so extreme Halo fans, Dr. Halsey is the creator of the Spartan Project). This was a surprise, and a pleasant one at that! (Seeing as how I am a huge nerd and find such things interesting.)
Anywho, I believe that just about sums it up... If I left out anything, I apologize! Feel free to leave a comment, and follow me cuz you know you love me! =D May the Force be with you!