Tuesday, January 31, 2012

Skyward Sword Review

Greetings and Salutations! I know I haven't posted for a while, but I miss writing; so time to crack my knuckles and shake off the rust!  I decided to do a Skyward Sword review, even though the game has been out for some time.  But there are some people who haven't gotten the game yet, and perhaps they are curious what I think about it!  So here goes nothing!

I got Skyward Sword with the preorder bundle in November back when it came out.  You know, the one with the game, 25th Anniversary Orchestrated CD, and the Golden Zelda WiiMotion Plus remote.  The store I got it from screwed me over and didn't give me the golden remote, as the person who opened gave it away to the average Joe Blow who only ordered the game disc.  I won't say which company screwed me over.  *Cough*Wal-Mart*Cough* whoops, did that slip out?  Anyways, luckily I have an awesome sister who bid on one for me for Christmas, so everything worked out!

Anyways, let's get on to the game, shall we?
I love this game.  There, I said it.  It's one of my favourite Zelda titles (Ocarina of Time still holds the throne for me, though).  The gameplay is nice, the story was nice, and the music was nice.  The WiiMotion Plus adds a new element to the Zelda franchise.  It was refreshing, but I'll be honest; there were times where I missed the clasic element of Zelda with a normal remote.  But I don't want that to sound like the controller ruined the game! Not at all, mon amis!  It was actually really fun having sword fights with monsters and having to find an opening in their defence.  Sometimes I got really frustrated and flailed the remote around like a 6 year old, which more often than not led me to lose a heart (but not lose heart! See what I did there?) Having to actually aim the remote to shoot the bow/slingshot was fun as well, but sometimes the alignment would be off, causing you to have to take precious seconds from a fight to realign your remote.  Nonetheless, it appealed to the inner child in me, pretending I was Link. 

The music aspect of the game was nice, but was lacking in interactiveness for me.  I prefer the style like Ocarina of Time, where you had to actually play notes to get a song going; a feature that hasn't been seen since the Gamecube days.  All you had to do to play music was to just swing the remote in time with a pulsing light. But, it didn't ruin the game for me.  I still had a blast all the same.  As a side note, I had previously mentioned in a post that I was worried about the graphics of the game due to the cartoonish style.  I must confess, the graphics didn't let me down.  They blended the Cell-Shaded graphics with the mature style of Twilight Princess very well, and I was very pleased. 

Ok folks, here come the spoilers.  If you want to be surprised, skip this paragraph!  If you don't care, well keep reading then! The story is fantastic, and it really appears to be a prequel to all the other Zelda games.  It tells of how Hyrule (not called Hyrule yet) was taken over by demons.  The Goddess took the remaining humans and a huge chunk of rock and made a little colony for them up in the sky.  Zelda is whisked down through the clouds to surface, because a leader of the demons wants to awaken his master and needs Zelda for the ritual.  Hence Link's adventure.  You see some cool things (such as perhaps the  temple of time) and some different races (a couple Gorons as well).  At the end, when you fight the final boss, he looks similar to Gannondorf; a picture can be found here.  After you beat him, he even says something along the lines of "I curse you, so that your ancestors will be followed by an evil, and they'll never escape this endless bloodbath etc. etc." That's intense, talk about a sore loser. 

I do have ONE bone to pick with this game, though.  As we all know, in a lot of Zelda games, there are different villages/towns you can go to throughout the game, to unwind... play some mini games, collect some rupees, chase some cuccoos.... this game was lacking that for me.  It felt at times like a tedious never ending quest, where you had no choice but to keep going with no chance to explore local villages and do some things around town.  It is to be expected, I suppose though, since the world was taken over by demons.  (P.S. Come on Goddess, talk about discrimination! Take all the humans up to a floating land, but leave the rest of the people like the Gorons on the demon ruled world?)

All in all, I absolutely love this game.  And if you find it too easy, there's a hardcore mode you can play after you beat the game.  Give that a whirl, too!  Definately a great Wii title, and a much needed one in my opinion.  Have fun, and don't go too crazy swinging the remote around.  Remind me to tell you about the time I almost broke the TV playing Wii Bowling.